After those cards, these are the other upgrades I recommend: Lands: Arcane Lighthouse, Flamekin Village, Clifftop Retreat, Glacial Fortress, Sulfur Falls, Hallowed Fountain, Tundra, Steam Vents, Volcanic Island, Sacred Foundry, Plateau, Fetchlands Ramp: Solemn Simulacrum, Chromatic Lantern, Coalition Relic Tutors: Mystical Tutor, Enlightened Tutor, Weathered Wayfarer, Tithe, Land Tax Removal: Cyclonic Rift, Path to Exile, Containment Priest, Austere Command Utility: Clever Impersonator, Phyrexian Metamorph, Snapcaster Mage Win Conditions: Ulamog, the Infinite Gyre, Kozilek, Butcher of Truth (if you're running Lightning Greaves, Swiftfoot Boots, and Flamekin Village as you should be) Special Bonus: I'm often asked for an upgraded list, so here's my personal cardboard list that I play at local tables
They don't get to play them immediately, preventing Enigma Ridges from destroying a player's advantage
Last updated on August 19, 2025 Storm Crow | Illustration by Jesper Ejsing With the release of Bloomburrow and dozens of bird cards, birds returned to Standard and made a breakthrough in other formats like Pioneer
Another goal of mine for this Aristocrats deck was for it to be as competitive as possible, within reason
So, scroll down, and lets get started